[Public] ; Shared commandlets Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.BatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.PackageFlagCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DataRipCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.UpdateUModCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ChecksumPackageCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.StripSourceCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DumpIntCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ExportPackageCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.CompareIntCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ListObjectsCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DumpMeshInfoCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.CheckUnicodeCommandlet,Class=Class,MetaClass=Core.Commandlet) ; UT-exclusive commandlets Object=(Name=Editor.MergeDXTCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.MD5Commandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.PackageDumpCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DumpFontInfoCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ExecCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ScriptRaysCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.CheckSumCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ResRaysCommandlet,Class=Class,MetaClass=Core.Commandlet) ;Object=(Name=Editor.PS2ConvertCommandlet,Class=Class,MetaClass=Core.Commandlet) ; "Editor" tree ; EN: Preferences=(Caption="Editor",Parent="Advanced Options") Preferences=(Caption="Editor",Parent="Opcions Avançades") ; EN: Preferences=(Caption="Advanced (Editor)",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced) Preferences=(Caption="Avançades (Editor)",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced) ; EN: Preferences=(Caption="Colors",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors) Preferences=(Caption="Colors",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors) ; EN: Preferences=(Caption="Grid",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid) Preferences=(Caption="Graella",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid) ; EN: Preferences=(Caption="Rotation Grid",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid) Preferences=(Caption="Graella de Rotació",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid) [MasterCommandlet] HelpCmd=master HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Build master installer files" HelpUsage="master [-option...] [parm=value]..." HelpParm[0]="MasterPath" HelpDesc[0]="Root directory to copy source files from." HelpParm[1]="SrcPath" HelpDesc[1]="Root directory to copy source (release) files to." HelpParm[2]="RefPath" HelpDesc[2]="Path for delta-compressed path reference." [MakeCommandlet] HelpCmd=make HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Rebuild UnrealScript packages." HelpUsage="make [-option...] [parm=value]..." HelpParm[0]="Silent" HelpDesc[0]="No prompts; assume 'yes' to all questions." HelpParm[1]="NoBind" HelpDesc[1]="Don't force native functions to be bound to DLLs." HelpParm[2]="All" HelpDesc[2]="Clean rebuild (otherwise rebuild is incremental)." [ConformCommandlet] HelpCmd=conform HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Generate conforming binary files" HelpUsage="conform existing_file.ext old_file.ext" HelpParm[0]="existing_file.ext" HelpDesc[0]="Existing binary file to load, conform, and save." HelpParm[1]="old_file.ext" HelpDesc[1]="Old file to make source file binary compatible with." [BatchExportCommandlet] HelpCmd=batchexport HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Export objects in bulk." HelpUsage="batchexport package.ext classname export_ext [path]" HelpParm[0]="package.ext" HelpDesc[0]="Package whose objects you wish to export." HelpParm[1]="classname" HelpDesc[1]="Class of object to export. It can be one of the following:" HelpParm[2]=" " HelpDesc[2]=" class, texture, sound, music, level, model, polys, textbuffer" HelpParm[3]="export_ext" HelpDesc[3]="File extension to export to. The accepted file extensions per class are as follows:" HelpParm[4]=" " HelpDesc[4]=" class: uc, h" HelpParm[5]=" " HelpDesc[5]=" texture: bmp, pcx" HelpParm[6]=" " HelpDesc[6]=" sound: wav" HelpParm[7]=" " HelpDesc[7]=" music: s3m, xm, it or any other tracker format" HelpParm[8]=" " HelpDesc[8]=" level: t3d" HelpParm[9]=" " HelpDesc[9]=" model: t3d" HelpParm[10]=" " HelpDesc[10]=" polys: t3d" HelpParm[11]=" " HelpDesc[11]=" textbuffer: txt" HelpParm[12]="path" HelpDesc[12]="Path to export files to, like C:\MyPath." [PackageFlagCommandlet] HelpCmd=packageflag HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Set package flags in package files." HelpUsage="packageflag src.ext [<+|->flag [<+|->flag] ...]" HelpParm[0]="src.ext" HelpDesc[0]="Existing package file to load." HelpParm[1]="flag" HelpDesc[1]="+ to set a flag, or - to remove a flag, followed by one of:" HelpParm[2]=" AllowDownload" HelpDesc[2]=" Clients are allowed to download this package from the server." HelpParm[3]=" ClientOptional" HelpDesc[3]=" Clients can choose to skip downloading this package from the server." HelpParm[4]=" ServerSideOnly" HelpDesc[4]=" The package has no network relevancy on a server." HelpParm[5]=" BrokenLinks" HelpDesc[5]=" The package can be loaded with missing links." HelpParm[6]=" Unsecure" HelpDesc[6]=" Unused." [DataRipCommandlet] HelpCmd=datarip HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Create a package with Texture, Music and Sound data ripped out." HelpUsage="datarip srcpackage.ext dstpackage.ext" HelpParm[0]="srcpackage.ext" HelpDesc[0]="Source Package." HelpParm[1]="dstpackage.ext" HelpDesc[1]="Destination Package." [UpdateUModCommandlet] HelpCmd=updateumod HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Add, delete, replace or extract files from an umod." HelpUsage="updateumod UmodFile Command [Filename]" HelpParm[0]="UmodFile" HelpDesc[0]="The umod file to change or view." HelpParm[1]="Command" HelpDesc[1]="Can be one of the following:" HelpParm[2]=" EXTRACT" HelpDesc[2]=" File extraction" HelpParm[3]=" ADD" HelpDesc[3]=" File addition" HelpParm[4]=" DELETE" HelpDesc[4]=" File deletion" HelpParm[5]=" REPLACE" HelpDesc[5]=" File replacement" HelpParm[6]=" LIST" HelpDesc[6]=" File listing" HelpParm[7]="Filename" HelpDesc[7]="The file to EXTRACT, ADD, DELETE or REPLACE." [ChecksumPackageCommandlet] HelpCmd=checksumpackage HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Display checksum for package file." HelpUsage="checksumpackage packagename" HelpParm[0]="packagename" HelpDesc[0]="The name of the package to checksum." [StripSourceCommandlet] HelpCmd=StripSource HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Strip the script buffers from a package." HelpUsage="stripsource packagename" HelpParm[0]="packagename" HelpDesc[0]="The name of the package to strip sources." [DumpIntCommandlet] HelpCmd=DumpInt HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Dump the language text contents out of a file and synchronizes the missing lines across all available languages." HelpUsage="dumpint packagename" HelpParm[0]="packagename" HelpDesc[0]="The name of the package to dump language text of." [ExportPackageCommandlet] HelpCmd=ExportPackage HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Simply export a package contents to .uc files in prior directory." HelpUsage="exportpackage packagename" HelpParm[0]="packagename" HelpDesc[0]="The name of the package to export UC files of." [ListObjectsCommandlet] HelpCmd=listobjects HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Lists Objects in package." HelpUsage="listobjects [-switch1 [-switch2 [...]]] []" HelpParm[0]="-switch1, -switch2..." HelpDesc[0]="Option switches, can be one or more of the following:" HelpParm[1]=" -cp" HelpDesc[1]=" Prints pathname instead of name for Class." HelpParm[2]=" -op" HelpDesc[2]=" Prints pathname instead of name for Object." HelpParm[3]=" -na" HelpDesc[3]=" Do not align output." HelpParm[4]=" -ni" HelpDesc[4]=" Do not indent object hierarchy." HelpParm[5]=" -nc" HelpDesc[5]=" Do not display class." HelpParm[6]=" -co" HelpDesc[6]=" Just display Object Classes instead of each Object." HelpParm[7]="package" HelpDesc[7]="Package file." HelpParm[8]="baseclass" HelpDesc[8]="Optional base class of listed objects." [DumpMeshInfoCommandlet] HelpCmd=dumpmeshinfo HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Dumps information about meshes." HelpUsage="dumpmeshinfo " [CheckUnicodeCommandlet] HelpCmd=checkunicode HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpUsage="Checks if the contents of a text file contains Unicode characters." HelpOneLiner="checkunicode " HelpDesc[0]="" HelpParm[0]="The files to check for Unicode characters. Can accept wildcards such as "*" and "?"." [MergeDXTCommandlet] HelpCmd=mergedxt HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Merge DXT textures with standard textures." HelpUsage="mergedxt srcpath oldpath destpath" HelpParm[0]="srcpath" HelpDesc[0]="Path containing source files." HelpParm[1]="oldpath" HelpDesc[1]="Path containing old files." HelpParm[2]="destpath" HelpDesc[2]="Path for destination files." [MD5Commandlet] HelpCmd=md5 HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Manage the Packages.md5 checksums list." HelpUsage="md5 [-option Filename|Wildcard]" HelpParm[0]="-a Wildcard" HelpDesc[0]="Add all files matching the wildcard to the Packages.md5 list." HelpParm[1]="-l [Filename]" HelpDesc[1]="Prints the current contents of the specified Packages.md5 file. If no Filename is given, Packages.md5 will be used." HelpParm[2]="-m Filename" HelpDesc[2]="Merges the contents of two Packages.md5 files. Filename should point to a valid Packages.md5 file." HelpParm[3]="-p Wildcard" HelpDesc[3]="Removes the checksum for the all files matching the wildcard from the Packages.md5 list." [PackageDumpCommandlet] HelpCmd=packagedump HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Dump the structure of an Unreal Package to stdout." HelpUsage="packagedump [Filename]" [DumpFontInfoCommandlet] HelpCmd=dumpfontinfo HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Dumps information about fonts." HelpUsage="dumpfontinfo " [ExecCommandlet] HelpCmd=exec HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Executes a command file in a minimal editor environment." HelpUsage="exec filename" [ScriptRaysCommandlet] HelpCmd=scriptrays HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Rebuilds script source for a package or class" HelpUsage="scriptrays [.] [-disassemble|-mugshot]" HelpParm[0]="pkg[.cls]" HelpDesc[0]="Package or class to rebuild." HelpParm[1]="out_d" HelpDesc[1]="Output directory." HelpParm[2]="-disassemble" HelpDesc[2]="Output disassembly instead of code." HelpParm[3]="-mugshot" HelpDesc[3]="Output declarations instead of code." [CheckSumCommandlet] HelpCmd=checksum HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="checksum packagename.u" HelpUsage="Calculates package checksum for stat logging." HelpDesc[0]="packagename.u" HelpParm[0]="Filename to calculate the checksum from." [ResRaysCommandlet] HelpCmd=resrays HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Rebuilds the import #EXEC statements for a given package." HelpUsage="resrays " HelpDesc[0]="" HelpParm[0]="The package from where the #EXEC statementes must be rebuilt."