[Public] Object=(Name=SDLSoftDrv.SDLSoftwareRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=libSDL.so) Preferences=(Caption="SDL Software Support",Parent="Rendering",Class=SDLSoftDrv.SDLSoftwareRenderDevice,Immediate=True) [Errors] ; EN: ResFailed="Failed to set resolution" ResFailed="No s'ha pogut definir la resolució" [SDLSoftwareRenderDevice] ; EN: ClassCaption="SDL Software Support" ClassCaption="Suport de programari SDL" ; EN: AskUse="Do you want Unreal Tournament to use your SDL Software RenderDevice?" AskUse="Voleu que Unreal Tournament utilitzi el vostre programari SDL RenderDevice?"