[Public] Object=(Name=Engine.ServerCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Engine.CheckSumCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Engine.GameInfo,Class=Class,MetaClass=Engine.GameInfo) ; Main roots Preferences=(Caption="Advanced",Parent="Advanced Options") Preferences=(Caption="Rendering",Parent="Advanced Options") Preferences=(Caption="Audio",Parent="Advanced Options") Preferences=(Caption="Networking",Parent="Advanced Options") Preferences=(Caption="Game Types",Parent="Advanced Options") Preferences=(Caption="Display",Parent="Advanced Options") Preferences=(Caption="Joystick",Parent="Advanced Options") Preferences=(Caption="Drivers",Parent="Advanced Options",Class=Engine.Engine,Immediate=False,Category=Drivers) Preferences=(Caption="Game Settings",Parent="Advanced Options",Class=Engine.GameInfo,Immediate=True) ; Advanced Preferences=(Caption="Game Engine Settings",Parent="Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True) Preferences=(Caption="Key Aliases",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=Aliases) Preferences=(Caption="Raw Key Bindings",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=RawKeys) ; Networking Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate=True) [Pawn] NameArticle=" a " [Inventory] PickupMessage="Snagged an item." ItemArticle="a" M_Activated=" activated." M_Selected=" selected." M_Deactivated=" deactivated." [Ammo] PickupMessage="You picked up some ammo" ItemName="Ammo" [LevelInfo] Title="Untitled" [Spectator] MenuName="Spectator" [Counter] CountMessage="Only %i more to go..." CompleteMessage="Completed!" [Progress] CancelledConnect="Cancelled Connect Attempt" RunningNet="%ls: %ls (%i players)" NetReceiving="Receiving %ls: %i/%i" NetReceiveOk="Successfully received %ls" NetSend="Sending %ls" NetSending="Sending %ls: %i/%i" Connecting="Connecting..." Listening="Listening for clients..." Loading="Loading" Saving="Saving" Paused="Paused by %ls" ReceiveFile="Receiving %ls (F10 Cancels)" ReceiveOptionalFile="Receiving optional file %ls (Press F10 to Skip)" ReceiveSize="File Size %iK, Complete %3.1f%% = %iK" ReceiveTotalPackages="%i of %i Packages Downloaded" ReceiveTotalSize="Total Size %iK, Complete %3.1f%% = %iK" ConnectingText="Connecting (F10 Cancels):" ConnectingURL="unreal://%ls/%ls" [ServerCommandlet] HelpCmd=server HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Network game server." HelpUsage="server map.unr[?game=gametype] [-option...] [parm=value]..." HelpParm[0]="Log" HelpDesc[0]="Specify the log file to generate." HelpParm[1]="AllAdmin" HelpDesc[1]="Give all players admin privileges." [PlayerPawn] QuickSaveString="Quick Saving" NoPauseMessage="Game is not pauseable" ViewingFrom="Now viewing from" OwnCamera="own camera" FailedView="Failed to change view." [Console] LoadingMessage="LOADING" SavingMessage="SAVING" ConnectingMessage="CONNECTING" PausedMessage="PAUSED" PrecachingMessage="PRECACHING" FrameRateText="Frame Rate" AvgText="Avg" LastSecText="Last Sec" MinText="Min" MaxText="Max" fpsText="fps" SecondsText="seconds." FramesText="frames rendered in" [Menu] HelpMessage[1]="This menu has not yet been implemented." LeftString="Left" RightString="Right" CenterString="Center" EnabledString="Enabled" DisabledString="Disabled" YesString="Yes" NoString="No" [GameInfo] SwitchLevelMessage="Switching Levels" DefaultPlayerName="Player" LeftMessage=" left the game." FailedSpawnMessage="Failed to spawn player actor" FailedPlaceMessage="Could not find starting spot (level might need a 'PlayerStart' actor)" FailedTeamMessage="Could not find team for player" NameChangedMessage="Name changed to " EnteredMessage=" entered the game." GameName="Game" MaxedOutMessage="Server is already at capacity." WrongPassword="The password you entered is incorrect." NeedPassword="You need to enter a password to join this game." IPBanned="Your IP address has been banned on this server." [Weapon] MessageNoAmmo=" has no ammo." DeathMessage="%o was killed by %k's %w." PickupMessage="You got a weapon" ItemName="Weapon" [DamageType] AltName="killed" [Errors] NetOpen="Error opening file" NetWrite="Error writing to file" NetRefused="Server refused to send %ls" NetClose="Error closing file" NetSize="File size mismatch" NetMove="Error moving file" NetInvalid="Received invalid file request" NoDownload="Package %ls is not downloadable" DownloadFailed="Downloading package %ls failed: %ls" RequestDenied="Server requested file from pending level: Denied" ConnectionFailed="Connection failed" ChAllocate="Couldn't allocate channel" NetAlready="Already networking" NetListen="Listen failed: No linker context available" LoadEntry="Can't load Entry: %ls" InvalidUrl="Invalid URL: %ls" InvalidLink="Invalid Link: %ls" FailedBrowse="Failed to enter %ls: %ls" Listen="Listen failed: %ls" AbortToEntry="Failed; returning to Entry" ServerOpen="Servers can't open network URLs" ServerListen="Dedicated server can't listen: %ls" Pending="Pending connect to %ls failed; %ls" LoadPlayerClass="Failed to load player class" ServerOutdated="Server's version is outdated" ClientOutdated="You need to upgrade to patch version %ls or later to play on this server" RejectedByServer="Rejected by server" NetDecompressFail="Error decompressing file %ls" MD5ChecksumFailed="Package %ls failed an MD5 check." [General] Upgrade="To enter this server, you need the latest free update to Unreal Tournament available from OldUnreal's Web site:" UpgradeURL="https://www.oldunreal.com/downloads/unrealtournament/oldunreal-patches-for-unrealtournament-version-469/" UpgradeQuestion="Do you want to launch your web browser and go to the upgrade page now?" Version="Version %i" [CheckSumCommandlet] HelpCmd=checksum HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Calculate package checksum for stat logging" HelpUsage="checksum packagename.u" HelpParm[0]="packagename.u" HelpDesc[0]="Filename to calculate checksum"