[Public] Object=(Name=SDLGLDrv.SDLGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=libGL.so.1) Preferences=(Caption="SDL OpenGL",Parent="Rendering",Class=SDLGLDrv.SDLGLRenderDevice,Immediate=True) [Errors] NoFindGL="Can't find OpenGL driver %ls" MissingFunc="Missing OpenGL function %ls (%i)" ResFailed="Failed to set resolution" [SDLGLRenderDevice] ClassCaption="SDL OpenGL" AskUse="Do you want Unreal Tournament to use your SDL OpenGL rendering device?"