[Public] Object=(Name=SDLSoftDrv.SDLSoftwareRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=libSDL.so) Preferences=(Caption="SDL Software Support",Parent="Rendering",Class=SDLSoftDrv.SDLSoftwareRenderDevice,Immediate=True) [Errors] ResFailed="Failed to set resolution" [SDLSoftwareRenderDevice] ClassCaption="SDL Software Support" AskUse="Do you want Unreal Tournament to use your SDL Software RenderDevice?"