[Public] Object=(Name=Engine.ServerCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Engine.CheckSumCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Engine.GameInfo,Class=Class,MetaClass=Engine.GameInfo) ; Main roots Preferences=(Caption="Advanced",Parent="Advanced Options") Preferences=(Caption="Rendering",Parent="Advanced Options") Preferences=(Caption="Audio",Parent="Advanced Options") Preferences=(Caption="Networking",Parent="Advanced Options") Preferences=(Caption="Game Types",Parent="Advanced Options") Preferences=(Caption="Display",Parent="Advanced Options") Preferences=(Caption="Joystick",Parent="Advanced Options") Preferences=(Caption="Drivers",Parent="Advanced Options",Class=Engine.Engine,Immediate=False,Category=Drivers) Preferences=(Caption="Game Settings",Parent="Advanced Options",Class=Engine.GameInfo,Immediate=True) ; Advanced Preferences=(Caption="Game Engine Settings",Parent="Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True) Preferences=(Caption="Key Aliases",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=Aliases) Preferences=(Caption="Raw Key Bindings",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=RawKeys) ; Networking Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate=True) [Pawn] ; EN: NameArticle=" a " NameArticle=" un " [Inventory] ; EN: PickupMessage="Snagged an item" PickupMessage="Recuperato un oggetto" ; EN: ItemArticle="a" ItemArticle="un" ; EN: M_Activated=" activated." M_Activated=" attivato." ; EN: M_Selected=" selected." M_Selected=" selezionato." ; EN: M_Deactivated=" deactivated." M_Deactivated=" disattivato." [Ammo] ; EN: PickupMessage="You picked up some ammo" PickupMessage="Hai raccolto alcune munizioni" ; EN: ItemName="Ammo" ItemName="Munizioni" [LevelInfo] ; EN: Title="Untitled" Title="Senza Titolo" [Spectator] ; EN: MenuName="Spectator" MenuName="Spettatore" [Counter] ; EN: CountMessage="Only %i more to go..." CountMessage="Ne mancano %i..." ; EN: CompleteMessage="Completed!" CompleteMessage="Completato!" [Progress] ; EN: CancelledConnect="Cancelled Connect Attempt" CancelledConnect="Annullato tentativo di connessione" ; EN: RunningNet="%ls: %ls (%i players)" RunningNet="%ls: %ls (%i giocatori)" ; EN: NetReceiving="Receiving %ls: %i/%i" NetReceiving="Sto ricevendo %ls: %i/%i" ; EN: NetReceiveOk="Successfully received %ls" NetReceiveOk="%ls ricevuto correttamente" ; EN: NetSend="Sending %ls" NetSend="Sto inviando %ls" ; EN: NetSending="Sending %ls: %i/%i" NetSending="Sto inviando %ls: %i/%i" ; EN: Connecting="Connecting..." Connecting="Connessione..." ; EN: Listening="Listening for clients..." Listening="In attesa di client..." ; EN: Loading="Loading" Loading="Caricamento" ; EN: Saving="Saving" Saving="Salvataggio" ; EN: Paused="Paused by %ls" Paused="In pausa da %ls" ; EN: ReceiveFile="Receiving %ls (F10 to cancel)" ReceiveFile="Ricezione %ls (F10 per annullare)" ; EN: ReceiveOptionalFile="Receiving optional file %ls (Press F10 to Skip)" ReceiveOptionalFile="Ricezione del file opzionale %ls (Premi F10 per saltare)" ; EN: ReceiveSize="File Size %iK, Complete %3.1f%% = %iK" ReceiveSize="Dimensione del file %iK, Completati %3.1f%% = %iK" ; EN: ReceiveTotalPackages="%i of %i Packages Downloaded" ReceiveTotalPackages="%i pacchetti su %i scaricati" ; EN: ReceiveTotalSize="Total Size %iK, Complete %3.1f%% = %iK" ReceiveTotalSize="Dimensione totale %iK, Completati %3.1f%% = %iK" ; EN: ConnectingText="Connecting (F10 to cancel):" ConnectingText="Connessione (F10 per annullare):" ConnectingURL="unreal://%ls/%ls" [ServerCommandlet] HelpCmd=server HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" ; EN: HelpOneLiner="Network game server." HelpOneLiner="Server di gioco in rete." ; EN: HelpUsage="server map.unr[?game=gametype] [-option...] [parm=value]..." HelpUsage="server map.unr[?game=TipiDiGioco] [-opzioni...] [parametri=valori]..." HelpParm[0]="Log" ; EN: HelpDesc[0]="Specify the log file to generate." HelpDesc[0]="Specifica il nome del file di log da generare." HelpParm[1]="AllAdmin" ; EN: HelpDesc[1]="Give all players admin privileges." HelpDesc[1]="Dai a tutti i giocatori i privilegi di amministratore." [PlayerPawn] ; EN: QuickSaveString="Quick Saving" QuickSaveString="Salvataggio veloce" ; EN: NoPauseMessage="Game is not pauseable" NoPauseMessage="Partita senza pause" ; EN: ViewingFrom="Now viewing from " ViewingFrom="Visualizzato ora da " ; EN: OwnCamera="own camera" OwnCamera="la propria camera" ; EN: FailedView="Failed to change view." FailedView="Cambio visualizzazione fallito." [Console] ; EN: LoadingMessage="LOADING" LoadingMessage="CARICAMENTO" ; EN: SavingMessage="SAVING" SavingMessage="SALVATAGGIO" ; EN: ConnectingMessage="CONNECTING" ConnectingMessage="CONNESSIONE" ; EN: PausedMessage="PAUSED" PausedMessage="IN PAUSA" ; EN: PrecachingMessage="PRECACHING" PrecachingMessage="PRECACHING" ; EN: FrameRateText="Frame Rate" FrameRateText="Frame Rate" ; EN: AvgText="Avg" AvgText="Med." ; EN: LastSecText="Last Sec" LastSecText="Ult. Sec." ; EN: MinText="Min" MinText="Min." ; EN: MaxText="Max" MaxText="Mas." ; EN: fpsText="fps" fpsText="fps" ; EN: SecondsText="seconds." SecondsText="secondi." ; EN: FramesText="frames rendered in" FramesText="frames renderizzati in" [Menu] ; EN: HelpMessage[1]="This menu has not yet been implemented." HelpMessage[1]="Questo menu non è stato ancora implementato." ; EN: LeftString="Left" LeftString="Sinistra" ; EN: RightString="Right" RightString="Destra" ; EN: CenterString="Center" CenterString="Centro" ; EN: EnabledString="Enabled" EnabledString="Abilitato" ; EN: DisabledString="Disabled" DisabledString="Disabilitato" ; EN: YesString="Yes" YesString="Sì" ; EN: NoString="No" NoString="No" [GameInfo] ; EN: SwitchLevelMessage="Switching Levels" SwitchLevelMessage="Cambio di mappa" DefaultPlayerName="Player" ; EN: LeftMessage=" left the game." LeftMessage=" ha abbandonato la partita." ; EN: FailedSpawnMessage="Failed to spawn player actor" FailedSpawnMessage="Impossibile posizionare il giocatore" ; EN: FailedPlaceMessage="Could not find starting spot (level might need a "PlayerStart" actor)" FailedPlaceMessage="Impossibile trovare il punto di partenza (il livello potrebbe aver bisogno di un attore "PlayerStart")" ; EN: FailedTeamMessage="Could not find team for player" FailedTeamMessage="Impossibile trovare una squadra per il giocatore" ; EN: NameChangedMessage="Name changed to " NameChangedMessage="Nome cambiato in " ; EN: EnteredMessage=" entered the game." EnteredMessage=" è entrato in gioco." ; EN: GameName="Game" GameName="Partita" ; EN: MaxedOutMessage="Server is already at capacity." MaxedOutMessage="Capacità massima del server raggiunta." ; EN: WrongPassword="The password you entered is incorrect." WrongPassword="La password immessa non è corretta." ; EN: NeedPassword="You need to enter a password to join this game." NeedPassword="È necessario immettere la password per partecipare alla partita." ; EN: IPBanned="Your IP address has been banned on this server." IPBanned="Il tuo indirizzo IP è stato bannato su questo server." [Weapon] ; EN: MessageNoAmmo=" has no ammo." MessageNoAmmo=" non ha munizioni." ; EN: DeathMessage="%o was killed by %k's %w." DeathMessage="%o è stato ucciso da %w di %k." ; EN: PickupMessage="You got a weapon" PickupMessage="Hai preso un'arma" ; EN: ItemName="Weapon" ItemName="Arma" [DamageType] ; EN: Name="killed" Name="ucciso" ; EN: AltName="killed" AltName="ucciso" [Errors] ; EN: NetOpen="Error opening file" NetOpen="Errore di apertura file" ; EN: NetWrite="Error writing to file" NetWrite="Errore di scrittura file" ; EN: NetRefused="Server refused to send %ls" NetRefused="Il server s'è rifiutato di mandare %ls" ; EN: NetClose="Error closing file" NetClose="Errore di chiusura file" ; EN: NetSize="File size mismatch" NetSize="La dimensione del file non corrisponde" ; EN: NetMove="Error moving file" NetMove="Errore spostando il file" ; EN: NetInvalid="Received invalid file request" NetInvalid="Richiesta di file non valida" ; EN: NoDownload="Package %ls is not downloadable" NoDownload="Pacchetto %ls non scaricabile" ; EN: DownloadFailed="Downloading package %ls failed: %ls" DownloadFailed="Lo scaricamento del pacchetto %ls è fallito: %ls" ; EN: RequestDenied="Server requested file from pending level: Denied" RequestDenied="Negato il file richiesto dal server del livello presente" ; EN: ConnectionFailed="Connection failed" ConnectionFailed="Connessione fallita" ; EN: ChAllocate="Couldn't allocate channel" ChAllocate="Impossibile allocare il canale" ; EN: NetAlready="Already networking" NetAlready="Già connesso" ; EN: NetListen="Listen failed: No linker context available" NetListen="Ascolto fallito: nessun collegamento disponibile" ; EN: LoadEntry="Can't load Entry: %ls" LoadEntry="Impossibile caricare Entry: %ls" ; EN: InvalidUrl="Invalid URL: %ls" InvalidUrl="URL non valido: %ls" ; EN: InvalidLink="Invalid Link: %ls" InvalidLink="Link non valido: %ls" ; EN: FailedBrowse="Failed to enter %ls: %ls" FailedBrowse="Impossibile inserire %ls: %ls" ; EN: Listen="Listen failed: %ls" Listen="Ascolto fallito: %ls" ; EN: AbortToEntry="Failed; returning to Entry" AbortToEntry="Fallito; ritorno a Entry" ; EN: ServerOpen="Servers can't open network URLs" ServerOpen="I server non possono aprire gli URL di rete" ; EN: ServerListen="Dedicated server can't listen: %ls" ServerListen="Il server dedicato non può ascoltare: %ls" ; EN: Pending="Pending connect to %ls failed; %ls" Pending="Connessione in attesa %ls fallita; %ls" ; EN: LoadPlayerClass="Failed to load player class" LoadPlayerClass="Caricamento classe giocatore fallito" ; EN: ServerOutdated="Server's version is outdated" ServerOutdated="Versione del server non aggiornata" ; EN: ClientOutdated="You need to upgrade to patch version %ls or later to play on this server" ClientOutdated="È necessario eseguire l'aggiornamento versione %ls o più nuova per giocare su questo server" ; EN: RejectedByServer="Rejected by server" RejectedByServer="Rifiutato dal server" ; EN: NetDecompressFail="Error decompressing file %ls" NetDecompressFail="Errore durante la decompressione del file %ls" ; EN: MD5ChecksumFailed="Package %ls failed an MD5 check." MD5ChecksumFailed="Il pacchetto %ls non ha superato un controllo MD5." [General] ; EN: Upgrade="To enter this server, you need the latest free update to Unreal Tournament available from OldUnreal's Web site:" Upgrade="Per accedere a questo server, hai bisogno di una versione piu' aggiornata di Unreal Tournament disponibile nella pagina Web di Oldunreal:" UpgradeURL="https://www.oldunreal.com/downloads/unrealtournament/oldunreal-patches-for-unrealtournament-version-469/" ; EN: UpgradeQuestion="Do you want to launch your web browser and go to the upgrade page now?" UpgradeQuestion="Desideri lanciare il tuo internet browser e andare alla pagina di aggiornamento adesso?" ; EN: Version="Version %i" Version="Versione %i" [CheckSumCommandlet] HelpCmd=checksum HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" ; EN: HelpOneLiner="Calculate package checksum for stat logging" HelpOneLiner="Calcola il checksum del pacchetto per la registrazione delle statistiche" ; EN: HelpUsage="checksum packagename.u" HelpUsage="checksum nomepacchetto.u" ; EN: HelpParm[0]="packagename.u" HelpParm[0]="nomepacchetto.u" ; EN: HelpDesc[0]="Filename to calculate checksum" HelpDesc[0]="Nome file per calcolare il checksum"