[Public] Object=(Name=OpenGLDrv.OpenGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=opengl32.dll) Preferences=(Caption="OpenGL",Parent="Rendering",Class=OpenGLDrv.OpenGLRenderDevice,Immediate=True) [Errors] ; EN: NoFindGL="Can't find OpenGL driver %ls" NoFindGL="Non riesco a trovare il driver OpenGL %ls" ; EN: MissingFunc="Missing OpenGL function %ls (%i)" MissingFunc="Manca la funzione OpenGL %ls (%i)" ; EN: ResFailed="Failed to set resolution" ResFailed="Errore nell'impostare la risoluzione" [OpenGLRenderDevice] ; EN: ClassCaption="OpenGL" ClassCaption="OpenGL" ; EN: AskInstalled="Do you have a OpenGL compatible 3D accelerator installed?" AskInstalled="Hai una scheda video 3d acceleratrice compatibile con OpenGL?" ; EN: AskUse="Do you want Unreal Tournament to use your OpenGL accelerator?" AskUse="Vuoi che Unreal Tournament usi la scheda video OpenGL?"