[Public] Object=(Name=XOpenGLDrv.XOpenGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=opengl32.dll) Preferences=(Caption="XOpenGL",Parent="Rendering",Class=XOpenGLDrv.XOpenGLRenderDevice,Immediate=True,Category="Options") Preferences=(Caption="Debug Options",Parent="XOpenGL",Class=XOpenGLDrv.XOpenGLRenderDevice,Immediate=True,Category="DebugOptions") [Errors] ; EN: NoFindGL="Can't find OpenGL driver %ls" NoFindGL="Non riesco a trovare il driver OpenGL %ls" ; EN: MissingFunc="Missing OpenGL function %ls (%i)" MissingFunc="Manca la funzione OpenGL %ls (%i)" ; EN: ResFailed="Failed to set resolution" ResFailed="Errore nell'impostare la risoluzione" [XOpenGLRenderDevice] ; EN: ClassCaption="XOpenGL" ClassCaption="XOpenGL" ; EN: AskInstalled="Do you have a graphics card supporting at least OpenGL version 3.3 or greater installed?" AskInstalled="Hai una scheda grafica che supporta almeno OpenGL versione 3.3 o successiva installata?" ; EN: AskUse="Do you want Unreal Tournament to use your OpenGL accelerator?" AskUse="Vuoi che Unreal Tournament usi la scheda video OpenGL?"