[Public] ; EN: Object=(Name=MultiMesh.TSkaarj,Class=Class,MetaClass=Botpack.TournamentPlayer,Description="Skaarj Hybrid") Object=(Name=MultiMesh.TSkaarj,Class=Class,MetaClass=Botpack.TournamentPlayer,Description="Skaarj Hybrid") ; EN: Object=(Name=MultiMesh.TNali,Class=Class,MetaClass=Botpack.TournamentPlayer,Description="Nali") Object=(Name=MultiMesh.TNali,Class=Class,MetaClass=Botpack.TournamentPlayer,Description="Nali") ; EN: Object=(Name=MultiMesh.TCow,Class=Class,MetaClass=Botpack.TournamentPlayer,Description="Nali WarCow") Object=(Name=MultiMesh.TCow,Class=Class,MetaClass=Botpack.TournamentPlayer,Description="Nali WarCow") ; EN: Object=(Name=MultiMesh.SkaarjVoice,Class=Class,MetaClass=BotPack.VoiceMale,Description="Skaarj Hybrid") Object=(Name=MultiMesh.SkaarjVoice,Class=Class,MetaClass=BotPack.VoiceMale,Description="Skaarj Hybrid") ; EN: Object=(Name=MultiMesh.NaliVoice,Class=Class,MetaClass=BotPack.VoiceMale,Description="Nali") Object=(Name=MultiMesh.NaliVoice,Class=Class,MetaClass=BotPack.VoiceMale,Description="Nali") ; EN: Object=(Name=MultiMesh.CowVoice,Class=Class,MetaClass=BotPack.VoiceMale,Description="Nali WarCow") Object=(Name=MultiMesh.CowVoice,Class=Class,MetaClass=BotPack.VoiceMale,Description="Nali WarCow") ; EN: Object=(Name=MultiMesh.TSkaarjBot,Class=Class,MetaClass=BotPack.Bot,Description="Skaarj Hybrid") Object=(Name=MultiMesh.TSkaarjBot,Class=Class,MetaClass=BotPack.Bot,Description="Skaarj Hybrid") ; EN: Object=(Name=MultiMesh.TNaliBot,Class=Class,MetaClass=BotPack.Bot,Description="Nali") Object=(Name=MultiMesh.TNaliBot,Class=Class,MetaClass=BotPack.Bot,Description="Nali") ; EN: Object=(Name=MultiMesh.TCowBot,Class=Class,MetaClass=BotPack.Bot,Description="Nali WarCow") Object=(Name=MultiMesh.TCowBot,Class=Class,MetaClass=BotPack.Bot,Description="Nali WarCow") ; EN: Object=(Name=MultiMesh.MultiMeshMenu,Class=Class,MetaClass=UMenu.UMenuModMenuItem,Description="&Force Default Models,Use the default (Male Soldier) model instead of any custom models.") Object=(Name=MultiMesh.MultiMeshMenu,Class=Class,MetaClass=UMenu.UMenuModMenuItem,Description="&Force Default Models,Use the default (Male Soldier) model instead of any custom models.") ; EN: Object=(Name=MultiMesh.TDMBonusPackMapList,Class=Class,MetaClass=Botpack.TDMmaplist,Description="Bonus Pack Maps") Object=(Name=MultiMesh.TDMBonusPackMapList,Class=Class,MetaClass=Botpack.TDMmaplist,Description="Mapas de pacote de bônus") ; EN: Object=(Name=MultiMesh.CTFBonusPackMapList,Class=Class,MetaClass=Botpack.CTFmaplist,Description="Bonus Pack Maps") Object=(Name=MultiMesh.CTFBonusPackMapList,Class=Class,MetaClass=Botpack.CTFmaplist,Description="Mapas de pacote de bônus") [CustomBot] ; EN: MenuName="Custom Player" MenuName="Player Personalizado" [customplayer] ; EN: MenuName="Custom Player" MenuName="Player Personalizado" [tcow] ; EN: MenuName="Nali Cow" MenuName="Vaca Nali" [tcowbot] ; EN: MenuName="Nali Cow" MenuName="Vaca Nali" [TSkaarj] ; EN: MenuName="Skaarj Hybrid" MenuName="Skaarj Hybrid" [tnali] ; EN: MenuName="Nali" MenuName="Nali" [tnalibot] ; EN: MenuName="Nali" MenuName="Nali" [TSkaarjbot] ; EN: MenuName="Skaarj Hybrid" MenuName="Skaarj Hybrid" [multimeshmenu] ; EN: MenuCaption="&Force Default Models" MenuCaption="&Forçar modelos padrão" ; EN: MenuHelp="Use the default (Male Soldier) model instead of any custom models" MenuHelp="Use o modelo padrão (soldado masculino) em vez de quaisquer modelos personalizados" [skaarjvoice] ; EN: TauntString[0]="$#%#!" TauntString[0]="$#%#!" ; EN: TauntString[1]="%&$##!" TauntString[1]="%&$##!" ; EN: TauntString[2]="*@#&$!" TauntString[2]="*@#&$!" [CowVoice] ; EN: AckString[0]="Moo!" AckString[0]="Moo!" ; EN: AckString[1]="Moo!" AckString[1]="Moo!" ; EN: FFireString[0]="Moo!" FFireString[0]="Moo!" ; EN: FFireString[1]="Moo!" FFireString[1]="Moo!" ; EN: FFireAbbrev[1]="Moo!" FFireAbbrev[1]="Moo!" ; EN: TauntString[0]="Moo!" TauntString[0]="Moo!" ; EN: TauntString[1]="Moo!" TauntString[1]="Moo!" [nalivoice] ; EN: AckString[0]="Habouji!" AckString[0]="Habouji!" ; EN: AckString[1]="Nouwandi!" AckString[1]="Nouwandi!" ; EN: AckString[2]="Qupada!" AckString[2]="Qupada!" AckTime[2]=0.850000 ; EN: FFireString[0]="Mouhaga!" FFireString[0]="Mouhaga!" ; EN: FFireString[1]="Batai d'va!" FFireString[1]="Batai d'va!" ; EN: FFireAbbrev[1]="Batai d'va!" FFireAbbrev[1]="Batai d'va!" ; EN: TauntString[0]="Bywonda!" TauntString[0]="Bywonda!" ; EN: TauntString[1]="Habouji!" TauntString[1]="Habouji!" ; EN: TauntString[2]="Nouwandi!" TauntString[2]="Nouwandi!" ; EN: TauntString[3]="Qupada!" TauntString[3]="Qupada!" ; EN: TauntString[4]="Mouhaga!" TauntString[4]="Mouhaga!" ; EN: TauntString[5]="Batai d'va!" TauntString[5]="Batai d'va!"